Another great Crescant Moon RPG!!!
Gamer Tips: 1. BUY THIS GAME ITS ONLY A BUCK!!! 2. take your time! I rushed through the main quest and was disappointed when I couldnt explore a couple of the maps with the hardest baddies after I completed the main quest. Would love a way to return to the ice island and the elven island.
That said I thoroughly enjoyed this game and am a huge fan of the Crescant Moon RPG. Lots to do and complete freedom over pacing and levels of exploration. The story was engaging and they did a good job foreshadowing as things went along. Would have personally liked a couple more characters/descendants from sword and shadow, but I did enjoy the ones that were there. Battles were a great balance of skill and gear. It might take you a few tries but its possible to beat badguys that maybe you arent normally a match for. The saving system was also great and I often used it to make up for accidentally stealing something or trying some foolhardy stunt. SAVE OFTEN EVERYBODY!
Honestly the graphics were pretty disappointing at the beginning but they got better as you go. Still my character often sported a double knee on the right leg, the ground was occasionally quite brighter than the sky, and talking to the odd faceless character was a bit unnerving BUT ITS A PHONE GAME so its amazing for what it is. I was personally hoping for Ravensword 2 graphics in Aralon, but I understand that its not easy to make a game like that.
Gameplay controls take some getting used to but work great after a while. I loved the ability to use your bow close range as well as long so you dont have to split your attention between melee and ranged. I wish the mounts in particular would have been the same as Aralon. I spend a good portion of playing time walking back to my horse who I left at the beginning of the trail of baddies. Quick Travel would make up for this.
I like the resting and eating elements which add realism although I didnt think they played a big part as I completed the entire main quest without eating or sleeping!
I wish there was more of a gradual level up to weapons. Being a ranger I went to the ash and stave in Tyran Ridge right away and from then on committed the rest of my skill points to agility so I could use their best ranges option. It took me about a half hour to get high enough and that bow lasted the rest of the game with nothing replacing it. It would have been neat to open a sarcophagus for example and find a super bow thats better than anything you can buy. That said Im used to how these games work so maybe I had an easier time of it than most people.
Id say the same things about foes. Once I got my balanced greatbow and got the fatal shot ability I could best just about anything with ease. (Except for the Liberian Savages which now I cant go back and face properly.) Aralon and Ravensword both forced you to take side quests because the rats in the sewer would eat you alive if you tried going down there as soon as you got the quest. There were also a lot of side rooms like the thieves den that had very hard bosses that you could fight after completing most or all of the main quest. I missed those in this new installment.
All in all it felt like a scaled down Aralon, but it offered yet another great RPG to waste time on! Great
Zcf777 about
Aralon: Forge and Flame, v1.1